Krystal Yamin

Multi-platform developer who enjoys building real-time interactive tech and helping teams stay organized.

About Me

I believe that interactive media can be harnessed within meaningful projects that move people.

I am a final-year Computer Science undergraduate student at DigiPen Singapore that enjoys hands-on problem-solving and exploring interactive, real-time technologies. Over the years, I have worked with C++, Java and C# on projects from 3D graphics and parallel processing on Windows to interactive applications for mobile, desktop, and wearable XR devices. I've also led technical teams of up to 11 people, and aim to bring structure, curiosity and clear communication to every team I join.

Skills

Background

With a Diploma in Immersive Media and Game Design, and work experience as a Mixed Reality Developer at HelloHolo, I've managed teams of 5 to 11 people specializing in various disciplines to develop interactive digital experiences for various platforms.

Skills

  • Familiar with C, C++, C# and Java
  • Project Management
  • Foundational knowledge of Python, MySQL, Kotlin, HTML + CSS + JavaScript
  • Windows, Android & XR development experience

Experience

From software engineering to real-time systems and XR development, my industry experience and strong academic performance reflect my desire to build meaningful technologies for people. Check it out below!




School

Bachelor of Science in Computer Science in Real-Time Interactive Simulation

Aug 2022 - Present
DigiPen Institute of Technology Singapore

  • GPA: 4.7/5.0
  • Awards:IGG Scholarship recipient all 4 years, and Provost's Listee.
  • Clubs: On the publicity team for Project IncluSGive, a volunteer club that works with Persons with Disabilities.

Diploma in Immersive Media and Game Design

Apr 2018 - May 2021
Ngee Ann Polytechnic

  • GPA: 3.99/4.0
  • Awards: Valedictorian of the class of 2021, Ngee Ann Scholar, Director's Listee, and among the top two most outstanding performers every semester.
  • Clubs: President of the Astronomy Club, and vice president of AmphibiStudio, a student-run interactive media interest group.



Work

Solutions Engineer Intern

May 2025 - Present
3Forge LLC

  • Prototyped a GPU-accelerated sort pipeline that greatly improved performance on large datasets. Used Java, C++, Java Native Interface, and Nvidia CUDA.
  • Developed a chart crosshair feature that tracks cursor movement and snaps to the nearest data point for accurate data inspection. Used Java and JavaScript.

Undergraduate Research Assistant

May 2023 - Aug 2023
Centre for Immersification @ Singapore Institute of Technology

  • Contributed to an IEEE-published study on cyclist-autonomous vehicle interaction by building a VR simulation with a small interdisciplinary team.
Read the paper here

Mixed Reality Developer

Sep 2020 - Feb 2021 (Intern), Mar 2021 - May 2022 (Full-time)
HelloHolo

  • Developed XR applications for enterprise and education clients across the Microsoft HoloLens, Oculus Quest and mobile platforms in a fast-paced environment using Unity Engine and C# scripting.
  • Primary developer on client-facing projects, implementing the majority of interactive systems for 3+ clients' projects.

User Experience Design Intern

Sep 2019 - Sep 2019
Eezee

  • Contributed to improving an enterprise e-commerce platform by documenting existing user flows and interfaces, and refine UI elements to support clearer, more consistent user experiences.

Projects

Get in touch